Online escape rooms bring the 5* experience of a Know Escape escape room to your home.
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As you leave the dark forest, and cut through the compound fence, you and your crew scurry across the courtyard towards the Highwater Compound. This is the place where the Highwater's didn't want you to find, this is the place they didn't want you to come into, and this is the place where the ground beneath you suddenly falls away and you find yourselves in a pile, on the floor, underground. You wake up to a cat licking your face, you are all hurt, but alive, confused, and it's time to find out what is going on, and how to get out, you have an hour, it's dark. Escape.
You are in the apartment of a person whom you know only as Alex. Alex didn’t strike you as a crazy person when you two met tonight, but then, crazy people never do, do they? After a few hours of getting to know each other – assuming anything either of you said was true – you felt comfortable enough to go to Alex’s apartment for the rest of the evening. Whether alcohol played a role in that decision, who can say?
You wake up from a dreamless sleep, lying on the floor in the last place anyone wants to find themselves: the dentist's office. You shake yourselves properly awake, and struggle to remember. You're quite sure you came in for some standard outpatient work, but despite the lack of windows, you have a strong intuition that it's night time. Something must have gone wrong.
The bus drops you at the foot of the hill, at the gates to the Appleyard's. You are holding further instructions from Great Uncle Reginald. You learn that nobody has been in Mother's Room since Mother left, the door is still locked, the key was never found.... There is something of unimaginable value.... and only an hour to find it. You and your team have one hour to find your way in, solve the puzzles, unlock the secrets and leave with Mother's most treasured possession. Will you make it out?
The Supervillains Lair
Not long ago, crime was rife in your city. Scammers roamed the streets during the day, and gangs did the same at night. Regular citizens feared for their lives whenever they set foot outside their front doors. Then came the heroes. They swooped in and did what any good hero should: they cleaned up this town. They took out the crooks; they made people feel safe again. Of course, with any instance of heroes, there comes a maniacal villain or two, but they only target the heroes themselves, not civilians.
The Witches Tower
You are but simple farmers, folk of honest work and modest money.
You tend cows and grow crops, selling milk, fruit and vegetables in town to make your living.
One evening on your way back home, you’re taking the usual shortcut through the deep, dark forest, when the air starts to get misty.
Pretty soon, a fog has settled in, obscuring everything. You can no longer see the path beneath your feet.
The Great Cake Caper
It is a beautiful summer’s day and you are playing in the park with your friends. Suddenly you realise that your dog, Barney, is missing. You look around and beside his shed stands the park keeper. He points to the woods and tells you that he saw Barney run off in that direction.
The games are UK local time. We are able to run games outside of these times on request and regulalry put on special games outside our typical operating hours to accomodate groups from the US and Canada!
No! These are the same game, we sometimes run them twice when there is demand.
£55 per game.
We don’t impose any limits however due to bandwidth constraints it may be nessasary for larger teams to disable their webcams to enable all of their team to enjoy the experience. We do recommend no more than 4 active cameras and upto 8 players per game for to ensure an optimal experience.
Yes! Unless we say otherwise the themes are mild. If there are younger ears present please let our games master know and they can ensure that the content is kept appropriate.
No, you can play with friends who are litterally anywhere with an internet connection!
Yes! We will be offering a selection of different games to get us all through the coming weeks.
We were very kindly allowed to use game plans by EscapeThisPodcast, rooms designed by Dani Siller.
We’ve taken these and adapted them to be in the style of one shot Dungeons & Dragons (without the character building) but 100% an escape room. Think old school text based adventure but with graphics and your own dedicated games master!
No, you can play with your friends from your own houses.
Yes 15 minutes prior to your booking for the traditional briefing (we will spare you the full health and safety video though!)
We will send you details of how to connect in your booking confirmation email. Please read these carefully and ensure that you download the app if required in advance.
Most smartphones, tables and laptops / computers are supported.
The game itself is 60 minutes (unless other wise specified). Your Games Master will do a briefing and debriefing
Yes! We are frantically showing our Games Masters how to run these and getting them setup so they can work from home.
Yes! On your screen you will see a map (or at least what we want you to see of it). As the story progresses your games master will be there all the way through your game as you explore the room, solve puzzles and escape!
The Know Escape Heroes Club is being established to recognise a group of very special people who have supported us through the COVID-19 crisis.